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View Full Version : MW2 reveal trailer is out!!!


Supernova141
05-26-2009, 08:02 PM
http://modernwarfare2.infinityward.com/

SIUBREGUOBRUIBROAGVARIGYVRYVARUOVGAWRBAGYIVBRGUYVO AWRAIUYRVUGAWRIOGCRAWGETHSUIERNGO9BRE!!!!! *Dies*

Konata_is_Mine
05-27-2009, 10:00 PM
EPIC

Konata Suzumiya
05-28-2009, 01:36 AM
waitin for gameplay footage (every teaser since cod1 has been epic imho)

Supernova141
05-28-2009, 09:54 PM
waitin for gameplay footage (every teaser since cod1 has been epic imho)


I think the first person snowmobile ride was gameplay.

Konata Suzumiya
05-28-2009, 10:30 PM
that was a cutscene not gameplay

Konata_is_Mine
05-31-2009, 03:34 AM
No, It says it on Gameinformer, that all that stuff was gameplay

Supernova141
05-31-2009, 12:20 PM
that was a cutscene not gameplay


1:25

When he shoots a guy with a pistol. That's obviously gameplay.

I just hope IW does vehicles better than treyarch, or at least keeps them out of multiplayer.

Konata_is_Mine
05-31-2009, 02:36 PM
that was a cutscene not gameplay


1:25

When he shoots a guy with a pistol. That's obviously gameplay.

I just hope IW does vehicles better than treyarch, or at least keeps them out of multiplayer.


IW is smart enough to know not to do that! Of course they won't screw up vehicles! PS: The G36c is back! You can see one of the Spetznaz carrying it!

Konata Suzumiya
05-31-2009, 06:10 PM
hahahaha no...

Tanks are easier to kill than people in WaW (and no I'm not joking)
http://www.youtube.com/watch?v=aRVfQTjj6gw

slap on flak jacket (fire works doesn't help) and the tank can't kill you in one shell.
The whole reason tanks are in is because they add for a quick offence and will usually get you three kills before the tank is destroyed (if it's more the other teams sucks plain and simple)[hr]
p.s. unless they increase the power on the G36 (to maybe 35 - 25) it's pointless because the m4 shares the same stats and has a higher rate of fire.[hr]
p.s.s Treyarch has always done vehicles, IW has yet to. Cod3 Vehicles were spectacularly put in unfortunately Acticvision pressured Treyarch to use the Cod 4 engine which forced them to put tanks back in using an engine they weren't familiar with (cod 3 engine used the big red one engine, which used the United offence engine, which used the Cod 1 engine which was the only IW borrowed engine) Treyarch was very familiar with their own engine at the time of Cod 3, which is how Cod3 got 8's out of 10 (-2 because of the lack of a good single player which someone could argue no Cod has had since Big Red one) which only took them 8 months to make (most call of dutys get 2 years).

Konata_is_Mine
05-31-2009, 08:25 PM
hahahaha no...

Tanks are easier to kill than people in WaW (and no I'm not joking)
http://www.youtube.com/watch?v=aRVfQTjj6gw

slap on flak jacket (fire works doesn't help) and the tank can't kill you in one shell.
The whole reason tanks are in is because they add for a quick offence and will usually get you three kills before the tank is destroyed (if it's more the other teams sucks plain and simple)[hr]
p.s. unless they increase the power on the G36 (to maybe 35 - 25) it's pointless because the m4 shares the same stats and has a lower rate of fire.[hr]
p.s.s Treyarch has always done vehicles, IW has yet to. Cod3 Vehicles were spectacularly put in unfortunately Acticvision pressured Treyarch to use the Cod 4 engine which forced them to put tanks back in using an engine they weren't familiar with (cod 3 engine used the big red one engine, which used the United offence engine, which used the Cod 1 engine which was the only IW borrowed engine) Treyarch was very familiar with their own engine at the time of Cod 3, which is how Cod3 got 8's out of 10 (-2 because of the lack of a good single player which someone could argue no Cod has had since Big Red one) which only took them 8 months to make (most call of dutys get 2 years).

Ok I'll agree with you on the cod3 thing, Tanks were amazing, but I do think the G36 has always been more powerful than then the M4!

Konata Suzumiya
05-31-2009, 09:05 PM
http://denkirson.xanga.com/632800688/item/

look at M4 then G36 850rpm > 750 rpm

Supernova141
05-31-2009, 09:10 PM
The advantage the G36 has on the M4 is that the sights sway much less. M4, AK47, AK74 and G36 are the only guns that have swaying sight, but while the first three have the same amount of sway, the G36's is far less noticable.

Still, if i have to choose low recoil or less sway, i'd choose low recoil in a heart beat. The only people who use the G36 are the people who don't know the weapons stats(either that, or they're retarded)

Konata_is_Mine
05-31-2009, 09:19 PM
0:09 You can see a man carrying a Grenade Launcher! At 1:28 you can see a text that reads "Checkpoint Reached" At the top of the screen. Proving it was Gameplay.[hr]

The advantage the G36 has on the M4 is that the sights sway much less. M4, AK47, AK74 and G36 are the only guns that have swaying sight, but while the first three have the same amount of sway, the G36's is far less noticable.

Still, if i have to choose low recoil or less sway, i'd choose low recoil in a heart beat. The only people who use the G36 are the people who don't know the weapons stats(either that, or they're retarded)


The G36 also has more power and Accuracy

Konata Suzumiya
05-31-2009, 10:42 PM
0:09 You can see a man carrying a Grenade Launcher! At 1:28 you can see a text that reads "Checkpoint Reached" At the top of the screen. Proving it was Gameplay.[hr]

The advantage the G36 has on the M4 is that the sights sway much less. M4, AK47, AK74 and G36 are the only guns that have swaying sight, but while the first three have the same amount of sway, the G36's is far less noticable.

Still, if i have to choose low recoil or less sway, i'd choose low recoil in a heart beat. The only people who use the G36 are the people who don't know the weapons stats(either that, or they're retarded)



The G36 also has more power and Accuracy



Read the stats!

Also Supernova the G36c only has less sway when prone or crouched, unless you will attempt to snipe someone in prone with the G36c the lowering of sway does not help at all. (There is also something about 3/4 down the page dealing with G36c and sway).

Konata_is_Mine
05-31-2009, 10:59 PM
Where are these stats found? They didn't come up on google!

Konata Suzumiya
06-01-2009, 09:58 PM
http://denkirson.xanga.com/632800688/item/

I already linked it earlier

Konata_is_Mine
06-01-2009, 10:22 PM
That was, detailed.... to the point of extremity. And thats the best kind of detail!!!

Konata Suzumiya
06-02-2009, 12:32 AM
(it was taken directly from pc game stats)

http://www.youtube.com/watch?v=AdqtMV8MTjc

Well that's what I wanted, it looks to be on par with cod 4 and waw so that's good news but god I swear I will not fire a single pistol bullet at the snow mobile scene cause I play Saints row for over the top not Call of duty for it.

Konata_is_Mine
06-02-2009, 01:48 AM
(it was taken directly from pc game stats)

http://www.youtube.com/watch?v=AdqtMV8MTjc

Well that's what I wanted, it looks to be on par with cod 4 and waw so that's good news but god I swear I will not fire a single pistol bullet at the snow mobile scene cause I play Saints row for over the top not Call of duty for it.


That was amazing! I'm glad to see the physics have improved!

Konata Suzumiya
06-02-2009, 03:23 AM
(it was taken directly from pc game stats)

http://www.youtube.com/watch?v=AdqtMV8MTjc

Well that's what I wanted, it looks to be on par with cod 4 and waw so that's good news but god I swear I will not fire a single pistol bullet at the snow mobile scene cause I play Saints row for over the top not Call of duty for it.


That was amazing! I'm glad to see the physics have improved!



??? I have yet to see any real change to the physics system (and no driving a snow mobile down a hill firing a glock like some retard doesn't count)

Konata Suzumiya
06-03-2009, 03:45 AM
http://www.gametrailers.com/video/e3-09-modern-warfare/50309
That looked pretty good and I think I summed up the back story pretty well
You are from the spartan mk-I project where you have no recoil and complete accuracy on any gun in any situation even if you are holding an automatic glock sideways while on a fast moving vehicle you will shoot completely accurate. Did you get shot? Don't worry with the Spartan mk-I project you will heal in 3 seconds (faster than then 5 - 6 seconds from old cod), and if you get in a vehicle your shield will surround said vehicle defelecting other vehicles away without even a scratch on your own! (Wonder when bungies gonna call the lawsuit lol)

Konata_is_Mine
06-03-2009, 10:09 PM
(it was taken directly from pc game stats)

http://www.youtube.com/watch?v=AdqtMV8MTjc

Well that's what I wanted, it looks to be on par with cod 4 and waw so that's good news but god I swear I will not fire a single pistol bullet at the snow mobile scene cause I play Saints row for over the top not Call of duty for it.


That was amazing! I'm glad to see the physics have improved!



??? I have yet to see any real change to the physics system (and no driving a snow mobile down a hill firing a glock like some retard doesn't count)


No If you pay attention the bodys act much more realistically now.

Konata Suzumiya
06-04-2009, 12:48 AM
that's not physics that's graphics (the change is so slight I can't notice it at all)

Konata_is_Mine
06-05-2009, 12:46 AM
Oh.. T_T that makes me sad,

Konata Suzumiya
06-05-2009, 02:17 AM
don't worry all Cod's have used the same engine but each one adds small improvements which means they probably won't come out with a new engine for a while. (It has worked fine from Cod 1 till now)

Supernova141
06-05-2009, 09:44 PM
Glad to see the AI is still stupider than a brick...

Right after you slide down the small hill after crossing the runway, they freakin line up to be killed.

Konata Suzumiya
06-06-2009, 03:03 AM
lol i kno rite

Konata_is_Mine
06-06-2009, 03:42 AM
Yeah, lol They were worse in 5, They forgot to take cover T_T I mean I'd be mowing them down and they would just stand there.

Konata Suzumiya
06-06-2009, 03:46 AM
they would do that in every game since cod1, but in veteran they would use aimbots I swear

Lucky Flame
06-06-2009, 06:34 AM
Huh, not much difference in game play from MW I see, oh well, I only care for the online. I think this is why I prefer KZ2 a lot better for story, it is very fun.

Konata_is_Mine
06-06-2009, 06:45 PM
In 4 the AI was OK they would shot through walls and take cover alot more.

Konata Suzumiya
06-06-2009, 06:58 PM
not really any more than waw on veteran (they will hide behind rocks / barricades and chuck nades at you)

Konata_is_Mine
06-08-2009, 05:35 PM
Hmmmm maybe my deep hate of Treyarch is clouding my mind, but I just finished War Pig on veteran and they seemed pretty intelligent, Oh and in the MW2 demo when they all lined was scripted, I think, but at E3 players got to try it as well and it happened every time, here's the vid. http://www.youtube.com/watch?v=6ZUmTdeaoiQ

Lucky Flame
06-08-2009, 10:59 PM
Wait, Famas in MW2? (MGS1 PSX memories ^_^)

Konata_is_Mine
06-09-2009, 02:29 AM
yup, we gots a FAMAS to play with now.

Konata Suzumiya
06-09-2009, 03:34 AM
we also have the op kriss and the pointless acr[hr]
and may I ask why you hate TreyArch (it's already fairly obvious they care more about the community)

Lucky Flame
06-09-2009, 04:20 AM
I actually found WaW quite fun, but I like MW's guns better, I like using the ACOG M40A3.

Konata Suzumiya
06-09-2009, 04:41 AM
I like both but I prefer waw because I like to play "Wars", not modern conflicts. I also prefer TreyArch because to me it seems they care about the community (second map pack coming out the 11th)

Lucky Flame
06-09-2009, 04:45 AM
Well I'm not as big as a fan of CoD, it's probably why I like MW a little better.

Just how non MGS fans think Rising will be better than Peace Walker just because it's on all consoles <_<......jk jk

Konata Suzumiya
06-09-2009, 04:54 AM
I'm just excited to finally get a MGS on the 360.

Lucky Flame
06-09-2009, 05:01 AM
Yea, I guess that is something to be excited about, and I guess I should be glad to have it also on PS3, and maybe I should get the PC version.

But I'm not a big Raiden fan, I don't know Naked Snake/Big Boss is so much more bad ass.

Anyways back on topic? I wonder if you can actually use those Ice picks in MW2 online?

Konata_is_Mine
06-10-2009, 12:25 AM
Meh, I hate Treyarch because A: They were using the MW engine and they still made it glitchy as heck, B: They completely ripped of MW, look at the G3 in Modern Warfare then go look at some of the guns in WaW, they have the EXACT same textures, And yes, I'm very excited about Rising.

Konata Suzumiya
06-10-2009, 06:14 AM
A. They patched all the glitches, and Activision has the rights to that engine
B. They never said they were trying to make something brand new, un original, or beat MW in general
C. lol no look again, they all use the quake 3 engine Treyarch designs their own tectures compare WaW, and Cod 3, to Cod 2, and Cod 1, the guns are Treyarchs own designs using the quake 3 engine which has been used since Cod 1

Until I see IW start caring about their fans I show them no support and I couldn't be happier that Treyarch is now the only "Cod" developer because I think they deserve the franchise much more than IW.

Supernova141
06-10-2009, 06:47 AM
If treyarch listened to their fans they'd stop putting vehicles in their games, plus they would know that no one wanted another WWII game, no one. Everything good you said about them were just minor things...

Konata Suzumiya
06-10-2009, 08:05 AM
If IW actually listened to their fans cod4 would be balanced, have more than one map pack, and constant patches to make the game more enjoyable would be put in.

Treyarch has handled vehicles spectacular in the past so I'm guessing you never played cod 3 and just act like every other fan boy and bash it to no end. I support vehicles (tanks) and find them to be very good for a strong offence / deffence because they are unlimited bazookas but need a ton of protection for Flak Jacket satchelers. Wait is my name no one now? Original fans of the Cod series (that's me) enjoyed the WWII instalments and were hoping for something new to WWII (not another Normandy) With WaW we (the original fans) got that with the first Pacific and large scale eastern European fronts.

Well those "minor things" were counters to every one of Konata_is_Mine's un educated bashings towards TreyArch, I love the Call of Duty series but I have had enough of Infinity Ward's bull shit, un fullfilled promises towards their fans, which people simply ignore while TreyArch gets all the hate for giving all they promised + some.

Konata_is_Mine
06-10-2009, 07:08 PM
InfintyWard listened to Fans, and yes I played CoD 3 and I loved the vehicles! But my problem with Treyarch is everything gets so repetitive! When InfintyWard makes the game they make sure to add new ideas and keep it fresh, plus they had a plot line in CoD4 that was actualy interesting, all the other ones were more like "well you see theres this war..." It took InfintyWard a lot of guts to give me a level where I just crawled around for five minutes, witnessed the destructive power of man, and then died! I'm not saying WaW is bad. Its fun, but it feels to much like CoD4 in a different setting.

Konata Suzumiya
06-10-2009, 09:42 PM
IW doesn't care about their fans at all, may I remind you about the playlist promise from over a year ago? They decided since they wouldn't get any cash from that they might as well just not do it at all.

Repetitive how is a whole new campaign repetitive, please name a few pacific front fps campaigns that did it well besides WaW. Treyarch went to new heights by exploring the brutality and fear that comes with war, IW is taking the hollywood approach, If I saw COD4 as a movie I'd mock it for trying to be cool.

If it took you 5 minutes to crawl around at the nuke site that is strange because I finished that in 45 seconds easily. Also I think it took Treyarch even more guts to show the brutality of war and what it does to people / what happens.

Once again they said they weren't trying to re create the Cod engine, they said they wanted to make a game like Cod 4 (yes they said this) but bring it back to a part off WWII least explored.

And If anyone wants to know what Treyarch did that I doubt Iw could ever do is the in depth sound system, I suggest looking it up, it really is quite impressive.

Supernova141
06-10-2009, 10:18 PM
Tanks are not balanced at all, the only reason they're easy to kill is because of an exploit that was never supposed ot be in the game. If you place the satchel on the floor next ot it, it counts as being under it.

It should really hard to use a tank without a gunner, that way, if you want an advantage, you need to use team work, not just rush to the vehicle. Here what it should have been:

-one satchel anywhere on the tank kills it(hence the need for a gunner)
-two rockets to the front, one to the back.
-if you have fireworks, one to the side, if not, then two.

However, in contrast to that, i also believe the tanks should be faster and their turret should rotate faster(even without the perks) That way the game would stay true to what COD is about. It's not a damage race like halo, its about a few, well placed shots.

Konata Suzumiya
06-11-2009, 01:54 AM
I can sum all that up with one sentence...
If it was an exploit Treyarch would have patched it.

Look at the damage charts 2 next to the tank but 1 under, this is because it is more difficult to get a satchel next to the tank then just to stick it on not an explit at all, but very easy to do.

I'll go over this again
1. Have satchels and flak jacket
2. throw two satchels next to the tank
3. activate satchels
4.????
5. Profit!!!!

Konata Suzumiya
06-11-2009, 03:06 AM
Famas seems to be burst shot which I dilike, I was looking forward to a real Famas not a fake one (They can't go burst. Only full auto / single shot)

Lucky Flame
06-11-2009, 02:14 PM
You dislike burst shot?! The M16 in CoD4 was probably the most powerful! I can't wait to see what the Famas is like if it is burst!

Konata_is_Mine
06-12-2009, 12:11 AM
IW doesn't care about their fans at all, may I remind you about the playlist promise from over a year ago? They decided since they wouldn't get any cash from that they might as well just not do it at all.

Repetitive how is a whole new campaign repetitive, please name a few pacific front fps campaigns that did it well besides WaW. Treyarch went to new heights by exploring the brutality and fear that comes with war, IW is taking the hollywood approach, If I saw COD4 as a movie I'd mock it for trying to be cool.

If it took you 5 minutes to crawl around at the nuke site that is strange because I finished that in 45 seconds easily. Also I think it took Treyarch even more guts to show the brutality of war and what it does to people / what happens.

Once again they said they weren't trying to re create the Cod engine, they said they wanted to make a game like Cod 4 (yes they said this) but bring it back to a part off WWII least explored.

And If anyone wants to know what Treyarch did that I doubt Iw could ever do is the in depth sound system, I suggest looking it up, it really is quite impressive.



You thank WaW was brutal??? If you think THAT was brutal then you need to think again, The only part that was remotely brutal was the opening scene, If Infintyward added realistic gore then it wouldn't even make AO, I've seen pictures of sniper victims from a 50cal, that if I wouldn't get banned for posting them would show you just to make you think straight, And InfintyWard does care, did Treyarch take polls on what new features players wanted, And then I saw some of those features in the demo.

Supernova141
06-12-2009, 01:48 AM
You dislike burst shot?! The M16 in CoD4 was probably the most powerful! I can't wait to see what the Famas is like if it is burst!


I think his complain wasn't about the burst shot itself, but the fact that a Famas doesnt have one IRL, while an M16 does.

Konata Suzumiya
06-12-2009, 04:48 AM
IW doesn't care about their fans at all, may I remind you about the playlist promise from over a year ago? They decided since they wouldn't get any cash from that they might as well just not do it at all.

Repetitive how is a whole new campaign repetitive, please name a few pacific front fps campaigns that did it well besides WaW. Treyarch went to new heights by exploring the brutality and fear that comes with war, IW is taking the hollywood approach, If I saw COD4 as a movie I'd mock it for trying to be cool.

If it took you 5 minutes to crawl around at the nuke site that is strange because I finished that in 45 seconds easily. Also I think it took Treyarch even more guts to show the brutality of war and what it does to people / what happens.

Once again they said they weren't trying to re create the Cod engine, they said they wanted to make a game like Cod 4 (yes they said this) but bring it back to a part off WWII least explored.

And If anyone wants to know what Treyarch did that I doubt Iw could ever do is the in depth sound system, I suggest looking it up, it really is quite impressive.



You thank WaW was brutal??? If you think THAT was brutal then you need to think again, The only part that was remotely brutal was the opening scene, If Infintyward added realistic gore then it wouldn't even make AO, I've seen pictures of sniper victims from a 50cal, that if I wouldn't get banned for posting them would show you just to make you think straight, And InfintyWard does care, did Treyarch take polls on what new features players wanted, And then I saw some of those features in the demo.


.58 cal says Hi.

WWII was much more brutal... mines, flamethrowers, artillery strikes, hell compare modern day bullet sizes to WWII I think you'll be surprised at which do more damage. Face it Modern Warfare will never be as brutal as Historic warfare.

Treyarch doesn't need a poll they asked for suggestion in the forums about 6-7 months before game release and many of those suggestions were granted (flamethrower, and Ptrs as a couple examples) Their community manager is always updating the forums on information of map packs / patches / hot fixes, they keep their fans up to date and never give false promises *cough* playlists *cough*.

(and supernova you hit it right on the dot, but even if it was semi I'd be sad because the only impressive thing about the famas is its massive RPM)

Lucky Flame
06-12-2009, 05:03 AM
AGOG better return in MW2, I want to go around online with a gun like the ACOG M40A3.

Konata_is_Mine
06-12-2009, 03:43 PM
Meh I'm getting bored of this argument, I'm gonna let you win. Now for the Famas in the demo It seemed to be on Full Auto.

Supernova141
06-13-2009, 01:25 AM
There's only one thing i hope doesn't make a return in MW2

...martyrdom! >_<

or at least, if it does, the fuse should be extended from 2.5 seconds to 3 or 3.5. If you don't displace it literally right away, it explodes in your hand. The amount of time you have should be a bit more lenient.

Lucky Flame
06-13-2009, 05:54 AM
Yea, it's like the only third perk people use <_<

Konata_is_Mine
06-14-2009, 11:42 PM
I use steady aim ;]

Lucky Flame
06-15-2009, 12:38 AM
I use either deep impact, steady aim or dead silence, for my MGS class. (Bomb squad, U AV jammer, dead silence)

Konata Suzumiya
06-15-2009, 12:55 AM
Dead silence Ftw

Konata_is_Mine
06-15-2009, 01:02 AM
My standard rifle class: Bandolier
Stoping Power
Steady Aim or Dead Silence

Konata Suzumiya
06-15-2009, 01:06 AM
My standard rifle class: Bandolier
Stoping Power
Steady Aim or Dead Silence


same except swap steady aim with DI, and if I'm using the m14 swap SP with Jugg

Konata_is_Mine
06-15-2009, 04:08 AM
Hmmmm ^ I'll try that sometime!

Lucky Flame
06-15-2009, 05:28 AM
M16 class has Bandolier, stopping power and deep impact, ACOG M40A3 class has Bandolier, stopping power and steady aim. Those are pretty much the only classes I use.

Konata_is_Mine
06-15-2009, 03:42 PM
lol^ I like the M16 and R700 with ACOG but thats it! I ALWAYS use The M403 with the G36c though! and I like the G3 with red dot cus I'm to lazy to change it to ACOG

Lucky Flame
06-15-2009, 06:13 PM
Red Dot > ACOG on Assault Rifles

I got the R700 ACOG, but for some reason I can't kill people with it, the M40A3 just seems more powerful.

Konata Suzumiya
06-15-2009, 06:42 PM
acog lowers the OPness of the M16 a little by giving it sway.

Konata_is_Mine
06-16-2009, 01:29 AM
The ACOG on the M16 is good for sniping though, And the R700 pwns the M40A3
And isn't the M403 the Grenade Luancher Thats undermounted?

Lucky Flame
06-16-2009, 03:50 AM
I thought you were talking about the M40A3 the sniper, but it seems to me every time I hit someone with the R700 is doesn't kill them, even if they don't have Juggernaut, but that never happens to with the M40A3, and I made sure I had stopping power on both the R700 and M40A3 classes, but the M40A3 just seems more powerful to me for some reason.

Konata Suzumiya
06-16-2009, 06:13 AM
M203 not M403

Konata_is_Mine
06-16-2009, 04:39 PM
Oh. lol Then I use the G36c with M203

Lucky Flame
06-16-2009, 08:15 PM
That's always good for S&D because you can shoot it across the map on maps like Bog and get kills a the beginning.

Supernova141
06-16-2009, 08:53 PM
I use the RPD with a Red dot sight

claymores
stopping power(kills in two shots at any range)
steady aim(pretty much mandatory on LMG's)

Lucky Flame
06-16-2009, 09:39 PM
Everybody uses that, I have no interest in full automatic guns. Although I do have a gold M60E4 not boosted.

Supernova141
06-16-2009, 09:41 PM
Everybody uses that, I have no interest in full automatic guns. Although I do have a gold M60E4 not boosted.


I almost never see people use the RPD.

Lucky Flame
06-16-2009, 09:58 PM
Really? I always see people use the RPD. Just today I saw 4 people on my team using it any they weren't in the same clan or anything. And not just in that match, I have never been to a match without seeing someone use the RPD as their main weapon.

Konata_is_Mine
06-16-2009, 10:44 PM
RPD is ok, Can we start talking about MW2 again though >_>

Lucky Flame
06-16-2009, 11:42 PM
Do you think a perk, probably replacing stopping power etc would be fair if it allowed you to have two attachments on one gun? Ex silencer and dot sight on the M16 etc.

Supernova141
06-17-2009, 01:06 AM
Do you think a perk, probably replacing stopping power etc would be fair if it allowed you to have two attachments on one gun? Ex silencer and dot sight on the M16 etc.


Yeah, thats something thats talked about a lot. It's only fair if perk 2 is replaced, perk 3's aren't good enough to warrant being replaced by two attachments. I think this is probably the most anticipated perk, if IW doesnt put it in the game i'm gonna be really annoyed.

Lucky Flame
06-17-2009, 01:09 AM
Yea, me and my friend thought that would be a good idea, guess we're not the only ones, but it would be unfair if it replaced perk 1 or 3 and not 2.

Supernova141
06-17-2009, 01:10 AM
What do you guys think about being able to replace your primary weapon with a corner shot as a pistol attachment.

http://www.geekologie.com/2007/12/21/corner-gun.jpg

Lucky Flame
06-17-2009, 01:12 AM
The game would be turned into MGO, (Look around corners with 3D camera, line-up aim, shoot) I dunno, if it was just pistol that'd be OK, but a corner shot pistol? Is that realistic?

Supernova141
06-17-2009, 01:17 AM
The game would be turned into MGO, (Look around corners with 3D camera, line-up aim, shoot) I dunno, if it was just pistol that'd be OK, but a corner shot pistol? Is that realistic?


Of course its realistic, they've been around IRL for a while now =\ This is a pretty old video:

http://www.youtube.com/watch?v=3RaubAtWZQM

I think if you have to give up your main weapon for it, it's balanced, and it'd be a great anti-camper weapon.

Konata Suzumiya
06-17-2009, 06:49 AM
lol future weapons = un reliable to real life (They base their show on the most incredible/futuristic design plans ever but the thing is that almost everything they have done it on was already in sevice at the time, or if it was in production has been delayed / it flopped) *cough*AA12*cough*

Lucky Flame
06-17-2009, 02:00 PM
And it's still funny how that gun got into games still. *coughGTALostandDamnedcough*

Konata Suzumiya
06-17-2009, 06:48 PM
That couldn't have been the AA12 it didn't even look similar to it.

Konata_is_Mine
06-18-2009, 02:01 AM
The corner shot is in service =P But a Pistol? No that would never happen, Infinty Ward is pretty realistic when it comes to Weapons (Except the sorry exscuse for an RPG in MW) so If it dosn't exsist in real life it won't in the game. Sorry about spelling I'm not on Firefox so theres no spellcheck. =0

Konata Suzumiya
06-18-2009, 04:13 AM
The corner shot is in service =P But a Pistol? No that would never happen, Infinty Ward is pretty realistic when it comes to Weapons (Except the sorry exscuse for an RPG in MW) so If it dosn't exsist in real life it won't in the game. Sorry about spelling I'm not on Firefox so theres no spellcheck. =0


The Kriss and ACR bushmaster would like a word with Infinity ward then

Konata_is_Mine
06-18-2009, 04:15 PM
Bushmaster? Where was that implanted? Or was that one of the guns in the MW2 demo.

Konata Suzumiya
06-18-2009, 07:48 PM
It was the gun you were using

Konata_is_Mine
06-19-2009, 12:01 AM
Oh... Your more gun-savy then I am I guess.

Lucky Flame
06-19-2009, 03:39 AM
So those pick-axes you see in the demo, I'm guessing if those actually are weapons they're story only?

Konata_is_Mine
06-19-2009, 05:44 PM
Most Likely, However they could replace the combat knife on snow maps for MP.

Supernova141
06-22-2009, 04:29 AM
No, i seriously doubt that. The NPC just used it once because it was cool, but that doesn't mean it'll be a usable weapon. I'm pretty sure i even saw roach use a knife to kill one of the people that couldn't see him.

What I would really want is for you to be able to pick your weapons before a mission. There would be restrictions like "must have a silencer" or "must be a sniper" on certain levels.

Konata Suzumiya
06-22-2009, 10:26 PM
No, i seriously doubt that. The NPC just used it once because it was cool, but that doesn't mean it'll be a usable weapon. I'm pretty sure i even saw roach use a knife to kill one of the people that couldn't see him.

What I would really want is for you to be able to pick your weapons before a mission. There would be restrictions like "must have a silencer" or "must be a sniper" on certain levels.


IW already said that wasn't going to happen at E3

Supernova141
06-22-2009, 10:32 PM
No, i seriously doubt that. The NPC just used it once because it was cool, but that doesn't mean it'll be a usable weapon. I'm pretty sure i even saw roach use a knife to kill one of the people that couldn't see him.

What I would really want is for you to be able to pick your weapons before a mission. There would be restrictions like "must have a silencer" or "must be a sniper" on certain levels.


IW already said that wasn't going to happen at E3


poopie :(

Konata_is_Mine
06-23-2009, 07:31 PM
lol, And yeah Soap used his knife to kill one of the guys.

Supernova141
07-01-2009, 11:12 PM
HOLY FUCK SHIT PENISES! I JUST FOUND SOMETHING OUT!

The guy leading Roach in MW2 is Soap MacTavish! Many, many bricks were shat! Many happy bricks of Happiness!

Lucky Flame
07-01-2009, 11:23 PM
I'm surprized, you're like the only person who didn't know that by now. -_-

Konata Suzumiya
07-02-2009, 06:10 AM
yea I thought everyone did like a month before E3 lol

Konata_is_Mine
07-05-2009, 03:35 PM
^ I thought so to,

Lucky Flame
07-28-2009, 07:03 PM
http://www.youtube.com/watch?v=k9NIueAnh1U&feature=popular

Konata_is_Mine
07-28-2009, 09:15 PM
^ Awesome! And Me doth thinks that be a Stinger launcher! But look at those unlocks!

Konata Suzumiya
07-28-2009, 09:25 PM
wow they did put in the mgl *facepalm* well when this game comes out I am staying away from gamefaqs (massive OP complaints will commence), I like the multiple kill streak idea though, but I disagree that there still isn't any noticable recoil (I actually saw even less).

Konata_is_Mine
07-28-2009, 10:13 PM
The Gun that was being fired in the green house scene looked to have Recoil. I think it was a SCAR. And the AA-12 had a good bit too. Plus those things can be tweaked.

Konata Suzumiya
07-29-2009, 12:35 AM
The Gun that was being fired in the green house scene looked to have Recoil. I think it was a SCAR. And the AA-12 had a good bit too. Plus those things can be tweaked.


1st thats not recoil, its a combination of the player moving the stick, and low sway (lower than cod 4's)

2nd Iw isnt going to alter it because now COD main appeal is towards casuals who think Cod is mlg

3rd The guns are dead accurate which is completely unrealistic (play battlefield 2 you'll see what I was hoping for)

4th The Mgl can't be tweaked it is simply too powerfull in any game you put it. 6 rounds of semi auto grenade launchers (+ more if using bando) does not = fun

(also where did you see the AA-12 I didn't see a single shot gun in that video).

Lucky Flame
07-29-2009, 12:36 AM
The Gun that was being fired in the green house scene looked to have Recoil. I think it was a SCAR. And the AA-12 had a good bit too. Plus those things can be tweaked.


1st thats not recoil, its a combination of the player moving the stick, and low sway (lower than cod 4's)

2nd Iw isnt going to alter it because now COD main appeal is towards casuals who think Cod is mlg

3rd The guns are dead accurate which is completely unrealistic (play battlefield 2 you'll see what I was hoping for)

4th The Mgl can't be tweaked it is simply too powerfull in any game you put it. 6 rounds of semi auto grenade launchers (+ more if using bando) does not = fun

(also where did you see the AA-12 I didn't see a single shot gun in that video).


This is why MGO and KillZone 2 are FTW

Konata Suzumiya
07-29-2009, 12:39 AM
The Gun that was being fired in the green house scene looked to have Recoil. I think it was a SCAR. And the AA-12 had a good bit too. Plus those things can be tweaked.


1st thats not recoil, its a combination of the player moving the stick, and low sway (lower than cod 4's)

2nd Iw isnt going to alter it because now COD main appeal is towards casuals who think Cod is mlg

3rd The guns are dead accurate which is completely unrealistic (play battlefield 2 you'll see what I was hoping for)

4th The Mgl can't be tweaked it is simply too powerfull in any game you put it. 6 rounds of semi auto grenade launchers (+ more if using bando) does not = fun

(also where did you see the AA-12 I didn't see a single shot gun in that video).


This is why MGO and KillZone 2 are FTW


I prefer battlefield 2 put yea high five XD (please bad company two, just use battlefield2's realistic health engine, and magezine sizes)

Lucky Flame
07-29-2009, 12:43 AM
MGO is a TPS, but they updated the recoil, and all that stuff a few months ago so it's still a little harder to get headshots. (BTW that's how you kill people in MGO, with headshots 80% of the time.)

I'm still amazed as to how people can do this though:

http://www.youtube.com/watch?v=PsWDwNC4kPo&feature=related

Anyways, I think I'll get MW2 for the PC instead of the PS3, but I'm not sure quite yet...

Konata_is_Mine
07-29-2009, 11:13 PM
On the Realism side of gaming I can't wait for Operation Flashpoint 2! But on CoD's Run and Gun style I think MW2 should be fun enough.

Whitenblade
07-30-2009, 12:38 AM
I can't wait for MW2 to be released. CoD4 was excellent, and I assume this will live up to it's standards.

Konata Suzumiya
07-30-2009, 01:17 AM
Anyways, I think I'll get MW2 for the PC instead of the PS3, but I'm not sure quite yet...


you should, ps3's are terrible for fps compared to the 360 and Pc (no offence)

Supernova141
07-30-2009, 01:28 AM
(also where did you see the AA-12 I didn't see a single shot gun in that video).


At 0:27

And I'm pretty stoked for the sticky grenades. I hate halo, but I can't ignore that getting a stick is just oh-so satisfying.

Lucky Flame
07-30-2009, 03:10 AM
Using sticky grenades in WaW is always fun.

Konata_is_Mine
07-30-2009, 03:12 AM
Maybe these sticky's will actual be useful to!

Konata Suzumiya
07-30-2009, 06:14 AM
(also where did you see the AA-12 I didn't see a single shot gun in that video).


At 0:27

And I'm pretty stoked for the sticky grenades. I hate halo, but I can't ignore that getting a stick is just oh-so satisfying.


yeaI saw it now. I don't see how they could have made such a large enough error as to make the AT-4 an anti air weapon.[hr]

Maybe these sticky's will actual be useful to!


The ones in WaW were too for their purpose (destroying tanks), doesn't matter though the sticky will either 100% dominate frags or it is the other way around (statistically), because of the ability to cook the frag.

Lucky Flame
07-30-2009, 06:19 AM
And also you can't throw a sticky grenade as far as a frag.

Konata_is_Mine
07-30-2009, 03:16 PM
^ Thats my main problem with them. Plus I play Hardcore so no tanks for me ;)

Lucky Flame
07-30-2009, 08:11 PM
Anyways, I think I'll get MW2 for the PC instead of the PS3, but I'm not sure quite yet...


you should, ps3's are terrible for fps compared to the 360 and Pc (no offence)


Wait, why do you say that? I have a lot of fun playing CoD4 on my PS3.

Konata_is_Mine
07-30-2009, 09:15 PM
^ Because of more patches, better control schemes, and for PC the wonderful world of Player-Made add-ons (Mods)

Lucky Flame
07-30-2009, 09:20 PM
Patches for what? And I like having shoot and aim as R1, I can tap it faster that way, and grenades as R2/L2

Konata_is_Mine
07-30-2009, 09:54 PM
Yeah same here. But PC gets patches for just general things like Glitches ans stuff more often. Plus you can have private servers and clans and such.

Konata Suzumiya
07-30-2009, 10:07 PM
The PS3 controller is terrible for FPS, if you use the 360, or mouse + keypad, you can never use the ps3's controller again.

Konata_is_Mine
07-30-2009, 10:18 PM
^ lol so true.

Lucky Flame
07-31-2009, 01:24 AM
The PS3 controller is terrible for FPS, if you use the 360, or mouse + keypad, you can never use the ps3's controller again.


What's wrong with the PS3 controller? I cannot use the M16 with the 360 controller for the life of me, same with ACOGing, it feels much better with the PS3 controller.

Konata Suzumiya
07-31-2009, 02:03 AM
The PS3 controller is terrible for FPS, if you use the 360, or mouse + keypad, you can never use the ps3's controller again.


What's wrong with the PS3 controller? I cannot use the M16 with the 360 controller for the life of me, same with ACOGing, it feels much better with the PS3 controller.


Buttons too small, control stick need to be indented, no trigger, control layout is worse for reactions... etc.

Lucky Flame
07-31-2009, 02:05 AM
Well that may be for you, but personally, I like the PS3 controller better. And you can't tap with the trigger fast enough, it doesn't work to well.

Konata Suzumiya
07-31-2009, 02:24 AM
it does for me, in less than 3 seconds I can cap the fire rate in WaW

Lucky Flame
07-31-2009, 02:29 AM
Well I just think a "bumper" is better than a "trigger"

Konata_is_Mine
07-31-2009, 04:45 PM
Meh Triggers or Mouse always wins IMO

Konata Suzumiya
11-10-2009, 03:16 AM
Midnight release tonight, gonna leave for it soon.

konatafan8765437
11-10-2009, 11:20 PM
most of the people I know got the game now...
curses.

Lucky Flame
11-10-2009, 11:53 PM
I have the game in my room now. Too bad I have no way of playing it. I had to pick it up for my friend because he wasn't able to be around to pick it up for himself.
Hopefully we'll be playing Spec Ops next this weekend.

Konata_is_Mine
11-11-2009, 02:53 PM
I have to wait till Christmas T_T...

Lucky Flame
11-12-2009, 12:40 AM
I was watching my friend play the story a few minutes ago...about the third mission in things get EVIL!

Konata_is_Mine
11-13-2009, 02:09 AM
"Remember no Russian"

jbm0592
11-13-2009, 05:16 AM
They really screwed pc users with this game. It's pretty much a lazy FPS with Call of Duty slapped on the front along with 10 extra dollars. For them to not put dedicated servers on the PC version is just simply stupid. I read somewhere that Infinity Ward said that they didn't put dedicated servers because they wanted to put you in a game with the "smoothest possible gameplay" and there would be no wallhackers or aim-bots. Well that's just a bunch of crap, how hard is it to find a server yourself or leave a server you don't like. If they want to stop "wallhackers" or "aimbots" then why is there no way to kick players or ban them? Until I see it with the same features as the 360 and with some dedicated servers, I might consider buying it.

konatafan8765437
11-13-2009, 08:45 AM
they did that?
ouch...I havent seen any game do that before, ever.

Konata_is_Mine
11-24-2009, 06:22 PM
No....NO DEDICATED SERVERS??! -_- Let us weep for our generation.